Intro to iOS Development
  • Welcome
    • β˜€οΈIntroduction
    • 🐣Getting Started
    • 🐦Course Staff
  • Logistics
    • πŸ“œSyllabus
    • πŸ—“οΈSchedule
    • πŸ–ŠοΈGrading
    • πŸ™‹β€β™‚οΈOffice Hours
    • Ed Discussion
  • Assignments
    • 🍼A1: Swift Basics
    • πŸ§‘A2: Profile
    • πŸ’¬A3: ChatDev
    • πŸ‘¨β€πŸ³A4: ChefOS
    • πŸ‘¨β€πŸ³A4: ChefOS - SwiftUI
    • πŸ“±Hack Challenge
      • πŸ†FA23 Winners
  • Lectures
    • 1️⃣Logistics + Swift Basics
    • 2️⃣UIKit + AutoLayout
  • 3️⃣MVC + Navigation + Delegation
  • 4️⃣UITableView
  • 5️⃣UICollectionView
  • 6️⃣Networking I
  • 7️⃣Networking II
  • 8️⃣SwiftUI I
  • 9️⃣SwiftUI II
  • πŸ”ŸPersistence + SnapKit
  • πŸ””(11) Notifications
  • 🌎(12) Deployment and MapKit
  • Chapters
    • πŸ–οΈIntroduction
    • ☁️Git + GitHub
      • 1️⃣Git Installation
      • 2️⃣Git Basics
      • βž•Git+
    • 🐣Swift Basics
      • 1️⃣Variables and Constants
      • 2️⃣Data Types
      • 3️⃣Operators
      • 4️⃣Data Structures
      • 5️⃣Conditionals
      • 6️⃣Loops
      • 7️⃣Functions
      • 8️⃣Closures
      • 9️⃣Optionals
    • 🧰UIKit + AutoLayout
      • 1️⃣Classes
      • 2️⃣UIKit
      • 3️⃣AutoLayout
    • πŸ“ΊMVC + Navigation + Delegation
      • 1️⃣MVC
      • 2️⃣Navigation
      • 3️⃣Delegation
    • πŸ“UITableView
      • 1️⃣What is a UITableView?
      • 2️⃣UITableView Setup
    • πŸ“šUICollectionView
      • 1️⃣What is a UICollectionView?
      • 2️⃣UICollectionView Setup
    • 🌐Networking I
      • 1️⃣HTTP Requests
      • 2️⃣Callbacks
      • 3️⃣Codable
    • 🌍Networking II
      • 1️⃣Alamofire
      • 2️⃣GET Requests
      • 3️⃣POST Requests
      • 4️⃣URLSession
    • πŸ’ΎPersistence + SnapKit
      • 1️⃣Persistence
      • 2️⃣SnapKit
    • πŸ•ŠοΈSwiftUI
      • 1️⃣Introduction to SwiftUI
      • 2️⃣Getting Started with SwiftUI
      • 3️⃣Views + Modifiers
      • 4️⃣Layouts
      • 5️⃣Navigation
      • 6️⃣Property Wrappers
    • πŸŽ›οΈWidgets
      • 1️⃣Introduction to Widgets
      • 2️⃣Setting Up Widgets
      • 3️⃣Building Widgets
      • 4️⃣Configuring Widgets
    • 🧱Project Foundation
    • βœ…Testing
      • 1️⃣Unit Testing
    • πŸ‘£Debugging
      • 1️⃣OSLog
      • 2️⃣Crashlytics
      • 3️⃣Analytics
    • ☁️CI/CD
      • 1️⃣Xcode Cloud
      • 2️⃣AppStore Shipping
  • Guides
    • πŸ”¨Xcode Project Setup
    • 🎨Figma
    • πŸ“¬Postman
    • πŸ₯₯CocoaPods
    • 🧰UIKit Handbook
    • πŸ“‘Tab Views
      • UITabBarController
      • TabView
  • Work in progress
    • 🧡Concurrency
    • 2️⃣UI Testing
    • πŸ•Reactive Programming
    • 🧠Memory Management
      • πŸ”ARC
    • πŸ“¦Storage
    • πŸ“£Notifications
  • Archived
    • SP24
      • Logistics
        • πŸ“œSyllabus
        • πŸ—“οΈSchedule
        • πŸ–ŠοΈGrading
        • πŸ™‹β€β™‚οΈOffice Hours
      • Assignments
        • 🍼A1: Swift Basics
        • πŸ§‘A2: Profile
        • πŸ’¬A3: ChatDev
        • πŸ‘¨β€πŸ³A4: ChefOS
        • πŸ“±Hack Challenge
          • πŸ†FA23 Winners
      • Lecture
        • 0️⃣Course Intro + Logistics + Git Setup
        • 1️⃣Swift Basics
        • 2️⃣UIKit + AutoLayout
        • 3️⃣MVC + Navigation + Delegation
        • 4️⃣UITableView
        • 5️⃣UICollectionView
        • 6️⃣Networking I
        • 7️⃣Networking II
        • 8️⃣Persistence + SnapKit
        • πŸ”ŸSwiftUI
        • πŸ”’TabViews
    • FA23
      • Logistics
        • 🐣Getting Started
        • 🐦Course Staff
        • πŸ“œSyllabus
        • πŸ—“οΈSchedule
        • πŸ–ŠοΈGrading
        • πŸ™‹β€β™‚οΈOffice Hours
      • Assignments
        • 🍼A1: Swift Basics
        • πŸ§‘A2: Profile
        • πŸ’¬A3: ChatDev
        • πŸ‘¨β€πŸ³A4: ChefOS
        • πŸ“±Hack Challenge
          • πŸ†FA23 Winners
      • Lectures
        • 0️⃣Course Intro + Logistics
        • 1️⃣Swift Basics
        • 2️⃣UIKit + AutoLayout
        • 3️⃣MVC + Navigation + Delegation
        • 4️⃣UITableView
        • 5️⃣UICollectionView
        • 6️⃣Networking I
        • 7️⃣Networking II
        • 8️⃣Persistence + SnapKit
        • πŸŽ›οΈWidgets
          • πŸ‘ΌIntroduction to Widgets
          • βš’οΈSetting Up Widgets
          • 🧱Building Widgets
          • πŸ‘¨β€πŸ’»Configuring Widgets
        • πŸ”ŸSwiftUI
    • SP23
      • Logistics
        • Lecture Schedule
        • Syllabus
        • Grading
        • SP23 Office Hours
      • Chapters
        • 1. Intro to Swift & Xcode
          • Lecture Handout
          • Lecture Demo
          • 🍼Project: Swift Basics
        • 2. UIKit and AutoLayout
          • Lecture Handout
          • Lecture Demo
          • πŸ›’Project: UIKit + AutoLayout
        • 3. Navigation, MVC, and Delegation
          • Lecture Handout
          • Lecture Demo
          • Project: Navigation + Delegation
        • 4. UITableView
          • Lecture Handout
          • Lecture Demo
          • Project: UITableView
        • 5. UICollectionView
          • Lecture Handout
          • Lecture Demo
          • Project: UICollectionView
        • 6. Networking I
          • Lecture Handout
          • Lecture Demo
          • Project: Persistence
        • 7. Networking II
          • Lecture Handout
          • Lecture Demo
            • Message Board
          • Project: Networking II
        • 8. Swift UI
        • 9. CocoaPods
          • 🍫Lecture Handout
          • πŸ§‘β€πŸ³Lecture Demo
      • Cheat Sheets
        • Setting Up a New Xcode Project
        • Submitting Your Projects
        • Setting Up CocoaPods
    • 2022
      • SwiftUI
    • 2021
      • Adding Flare
      • Project: UIView Animations (Optional - Extra Credit)
      • UIView Animations
      • Xcode Tips and Tricks
    • 2019
      • Firebase
      • Persistence: UserDefaults
  • Swift Guide (ARCHIVED)
    • About this Textbook
    • Documentation
    • Constants and Variables
      • Variable Properties
      • Lazy and Static Variables
    • Functions
    • Ranges
    • Arrays
      • Basic Array Operations
      • Iteration and Enumeration
      • Advanced Array Operations
    • Tuples
    • Conditions and While Loops
    • For Loops
    • Enums and Switches
      • Enums with Associated Values
      • Indirect Enums
    • Classes and Structs
    • Optionals
    • Dictionaries
      • Dictionary Implementation
    • Closures
    • Constraints
    • Generics
    • Protocols
      • Protocols With Associated Types
    • Casting
    • Errors
    • Networking
      • Result
    • Inout
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On this page
  • How it Works
  • Creating the Scripts
  • Configure the Workflow
  • Development Workflow

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  1. Chapters
  2. CI/CD

Xcode Cloud

Spring 2024 | Vin Bui

PreviousCI/CDNextAppStore Shipping

Last updated 1 year ago

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How it Works

When configuring our workflow, we select a branch to indicate where Xcode Cloud will listen for changes. Depending on how we configured it, a commit or merge request will trigger Xcode Cloud to begin making the build.

The process begins by creating the environment in which our repository gets cloned. After the repository is cloned, a Post Clone Script that we create is used to install dependencies such as CocoaPods as well as download any secrets to the directory. After this step, build actions are ran. We can also create a Pre Build Script as well as a Post Build Script. Finally, post-build actions are ran such as notifying to a Slack channel, pushing to TestFlight, etc.

In addition to configuring our flow to just archiving, we can set it to do other things such as running UI or Unit Tests.

Creating the Scripts

If our app requires dependencies, we will first need to create a custom build script to be executed.

  1. Create a branch called release in the GitHub repository.

  2. Inside of the workspace, create a Group called ci_scripts. This folder must be located in the root directory.

  3. There are three scripts possible scripts to make in here. See . Note that we may not need all of them.

    1. Make sure to make these scripts executable by running chmod +x <file_name.sh>.

    2. If our app contains secrets, we will most likely have to use environment variables for security reasons since these scripts must be published in the GitHub repository.

    3. may also be helpful.

  4. Push all of these changes to the release branch.

Configure the Workflow

  1. In Xcode, go to Integrate > Xcode Cloud > Create Workflow.

  2. Select the Product.

  3. Select Edit Workflow.

  4. Under General, make sure that the correct Primary Repository is selected. Change the Name to Release and give it a description such as β€œShipping new updates to the AppStore.”

  5. Under Environment, select Clean.

  6. Add any environment variables used by our scripts. Make sure to check Secret if they are secretive.

  7. Under Branch Changes, remove master and add release. We want to use master for development only and then merge the master branch to release when ready for production.

  8. Under Archive - iOS choose iOS and make sure the proper scheme is selected (e.g. a production environment scheme)

    1. Check App Store.

  9. Click Save and enable Xcode cloud to have access to the GitHub repository.

    1. This will redirect us to GitHub. Make sure to choose Only select repositories and select the correct repository.

  10. Go back to Xcode and make sure a green checkmark appears indicating that Xcode cloud has access, then click Next > Complete.

  11. Create a first build for the release branch. Note that this will default to Build 1, but we can change this later.

  12. We can view all builds under the Xcode Cloud tab in AppStore Connect.

    1. If there is already a build version, select the next build number in settings.

  13. Under Post Actions we can configure it to notify Slack channels, upload to TestFlight, etc.

Development Workflow

It’s often the standard that we follow this approach when developing.

  1. Create a branch off of master and work on that branch.

  2. Create a PR to merge the branch to master or main. Note that these changes are only meant for development.

  3. When we are ready to release changes to the AppStore, we can then merge master or main to release.

    1. In the case that there are merge conflicts, create a branch off of release (call it release-copy) and merge our master or main branch to resolve merge conflicts. Make sure to change the app version as well as the build version (even though the build version should automatically be incremented by Xcode Cloud). When done, submit a PR to merge release-copy to release.

Now, there are times when we want to make changes to the AppStore version without interfering with the development side.

  1. In this case, you want to create a working branch off of release.

  2. Then, increment the build version as well as the app version.

  3. Submit a PR to merge that working branch to release. If there are merge conflicts, follow the same process mentioned above.

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